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Adventures of Pip, created by TicToc Games, is a 2D side-scrolling platformer that draws inspiration from old-school platformers. From the mouths of the developers themselves, Adventures of Pip is a homage to the great platforming classics such as Super Mario Bros. and Donkey Kong Country. Elements from other games, such as Legend of Zelda and Kid Icarus, also shine through as Adventures of Pip takes the standard platforming formula and evolves upon it.

Speaking of evolving, Adventures of Pip‘s main stand-out feature is the ability for the main character to evolve and devolve into three different versions of himself. Pip starts out as a single pixel block, with the heroic bravery to put a stop to an evil skeleton queen that threatens the land. As the game progresses, Pip gains the ability to absorb pixels from enemies and evolve himself into something more.

From a single pixel block, Pip can transform in to a long-limbed explorer, who can run and cling on to surfaces. One more evolution and Pip will become a bulky sword-swinging warrior, who has the ability to easily defeat foes and move large objects. Being a single pixel block does still have its advantages however, as Pip has the ability to devolve to squeeze into smaller places and solve puzzles more effectively.

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As you would expect, Adventures of Pip has the iconic art design of past platformer classics, the pixel backdrops are charming and multi-layered, with objects existing in both the foreground and the background. The world is full of blocks and pixels, and will have to be navigated by Pip’s various forms. Enemies will vary from tiny pixel bugs to giant 32bit boss monsters, all of which pose a threat to Pip, but at the same time are also the key to evolving in to a bigger pixel form.

Gameplay will be recognizable to platform enthusiasts, and the initial puzzles won’t be too much of a hassle. Hidden areas and hard to reach places help add challenge, and no doubt later on in the game a lot of skill will be required to traverse the 2D levels.

Different play styles, such as Legend of Zelda-esque hacking and slashing is part of the game, with fast paced wall jumping and Thomas Was Alone style puzzles also included. Adventures of Pip varies its gameplay to keep the player interested.

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The soundtrack within the game is a joy to listen to, often classic platformers from the past featured soundtracks that consisted of ear grating beeps and boops of varying pitch. Adventures of Pip is not the case, with the soundtrack adding to the charm and character of the game.

Another nice touch that I personally like to see within games is controller support. The option to play with a controller, especially in a game where I can sit back, relax, and jump through levels, is always welcome.

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TicToc Games are funding Adventures of Pip through a Kickstarter campaign, with their $40,000 base goal almost reached. They are also aiming to bring  Adventures of Pip to Xbox 360, Xbox One, PlayStation 3 and PlayStation 4, with the Windows PC, Mac and Wii U version already secured. There’s a wide array of merchandise on offer to those that pledge a sizeable amount, which shows that the developers will show their appreciation to those that give them the funding to make Adventures of Pip exactly how they envisioned it.

Adventures of Pip was unsuccessfully funded previously, but TicToc Games are confident that now Adventures of Pip will make a much bigger impression on indie loving gamers and classic platforming enthusiasts alike. $5 will get your name immortalized in the game’s credits, which is pretty cool if you ask me.

For those that are intrested in Adventures of Pip and would like to know more about the game, visit its Kickstarter page.

 

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Tags : 2D PlatformerAdventures of PipHands-on Previewindie gamesKickstarterMacPCTicToc GamesWii U
Nick Horry

The author Nick Horry

Nick grew up in the rural English countryside, where the pub three miles away was one of the few available forms of entertainment. Luckily, Nick wasn’t living in the 18th century and a steady flow of movies and video games were available and became a big part of his early life. Nick then went on to study Film & TV at University and now hopes to deliver interesting and thoughtful content to fellow enthusiasts.