Ashes of the Singularity Being Billed as “Most Advanced RTS Game Ever”, New Screens Released

Star dock has unveiled its Ashes of the Singularity RTS game at GDC, and the studio is touting it as the “most advanced RTS game ever.” This is the first title that will take advantage of Oxide’s Nitrous game engine, which allows the game to feature thousands of units on screen at once simulating a full out war, as opposed to just a battle like other RTS titles.

The Founder’s program is now open and ready for signups, so if you like what you see below head over to the official site for more details and to get registered for the program. For more details on the game you can check out a few screenshots after the break, as well as a brief synopsis.

About Ashes of the Singularity

“Humanity long ago shed its mortal skin and developed into beings of pure consciousness. But the Singularity is a thing of the past and the very future of human existence is being threatened. Though the post-humans wield godlike power, they find themselves at war for domination of not just the Milky Way but all galaxies with Haalee, the sentient AI, who is bent on saving the universe from post-human predation.

“In Ashes of the Singularity, players can take command of the forces of either the post-humans or those of Haalee,” said Brad Wardell, president & CEO of Stardock. “This is a galaxy-wide struggle in which each ‘battle’ wages across the surface of an entire planet. The scope of the conflict is unlike anything players have seen before.”

Pouring your human consciousness into thousands of deadly constructs, the time has come for you to join epic confrontations where countless robotic manifestations of war smash each other into scrap only to be replaced as factories convert all available matter into a steady stream of fresh war machines. In this war for ever-more intelligence, where control of matter to fuel the expansion of computing power is the only goal, the struggle will inevitably consume the galaxy…one planet at a time.

A real-time strategy game on a scale never before seen, where even the smallest units have diverse, independent weapons systems on them and every shot fired has its own targeting solution and ballistics model, Ashes of the Singularity explores entirely new and engaging gameplay fundamentals coupled with jaw-dropping visuals. With literally thousands of units acting independently on screen at the same time, players are introduced to a familiar infrastructure of real-time strategy gameplay while focusing their attention not on small engagements between a handful of units, but instead waging large-scale wars across multiple simultaneous battlefronts. ”


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Tags : RTS
Matt Heywood

The author Matt Heywood

Matt Heywood is the founder and EIC of where he strives to make you a better geek, one post at a time! When he’s not scouring the Internet for interesting nuggets of awesomeness he can be found in his secret lair enjoying the latest and greatest video games, taking pictures of toys, or talking Star Wars on EB’s Star Wars Time podcast show.