It is the long distant past, humanity is living behind walls in harmony, led by a unified government that has its fair share of secrets. For years, humans have been at war with towering, humanoid-like creatures they call, Titans. For the most part, Titans are mindless creatures that have one thing in mind, eating humans. This obviously creates a struggle for humanity, doing whatever they can to fend off these towering behemoths. There are squads of people that train to take these monsters down, those more specialized in Titan defense are known as the Scout Regiment. It is the duty of the Scouts to ensure that the three walls stay safe from Titan attacks, as well as taking down any Titans that dare to breach through the walls. This is essentially the premise for the anime Attack on Titan, which has seen a couple of video game iterations. We are looking at Attack on Titan 2: Final Battle, which takes us through the story right up until the end of Season 3, which is currently out to watch. The number of different modes, dedication to the original story and very, “anime-looking,” cel-shaded graphics deliver the AoT story in a great way.
The first of many modes that you will play in Attack on Titan 2: Final Battle is the story mode. Anyone that has watched the show will recognize a lot of the scenes that play out in the anime. The story begins right where it does in the show, with humanity being attacked by the Titans from within the walls. You play alongside your favorite characters from the show as a custom character. The character creation was surprisingly detailed, allowing me to create a character that fit my style. There are tons of options for everyone, whether you want to make a serious member of the corps or create an off-the-wall anime style character. You are slowly introduced to all of the game’s mechanics, making sure you know absolutely everything before pitting you against actual foes. As far as the story goes, your created character follows alongside the characters from the story from a first-person point of view. The in-game customization goes even further, allowing you to craft and upgrade your gear, which not only gives you different stat bonuses but offers different visual looks so you can be truly unique whether you are using blades or ranged weaponry. There are even some designs I’ve not seen in the manga or show.
There are a number of other modes, outside of the story mode, that offers a lot in terms of gameplay. Another Mode (Another, being the name of the mode) allows you to choose any character that you have unlocked and pit them against challenges to earn experience and gear. Character Episode Mode, something new that comes with Final Battle, puts you in the shoes of your favorite characters to play out events from the series. Territory Recovery Mode adds another layer of gameplay by allowing you to rebuild from within the Walls. You scout out in the wilderness completing missions and gathering people for your custom made regiment. There are layers of strategy with this mode that make it stand out from the others in the game. There are tons of characters to unlock and choose from, the character selection list spans a great deal from the show. In all of these modes, you will be cutting down Titans, completing side missions and protecting your squad and civilians. One thing that I wish this title did better was offer more diverse missions. From what I’ve played so far, it is a lot of the same, go to the point and help squad or team member take down a different Titan. This is where the fun in the game lays.
If you’ve ever watched the show, you can already get a feeling of how the movement in this game is going to work. You can shoot out your hooks from your gear and fly around by boosting yourself with your gas. Admittedly the control scheme is a little too much at first. It is a simple control scheme to teach but it takes a little bit of time to master. To some, it could seem too frantic and quick, thankfully there is an option that allows for the game to help you with the controls until you are comfortable doing it on your own. Once you master it though, the movement feels awesome, seamlessly flying through each town is almost freeing. Then you have the combat. When you get close to a Titan you have to press a button (RB on Xbox) to target the beast, then you need to select a body part with the right stick. Once that is done, you then need to press (Y on Xbox) a button to latch on to the body part that you targeted. From here you have a couple of options, you will have to spin around the Titan until the reticle is yellow before letting go to fly to that part. THEN you can either boost (with A) or fly towards the Titan and press Y again to attack at the right time. Seem like a lot? If so, it’s because it is. The complexity is hard to pick up but allows for some very fluid takedowns when you get it right. There is nothing better than flawlessly taking down a Titan by systematically taking out their limbs then hitting them with the kill shot to the nape.
There is so much packed into Attack on Titan 2: Final Battle. Even though this is just an expansion for anyone that already owns Attack on Titan 2, this was my first time with the game as a whole. The addition of the Territory Recover and Character Episode modes makes for 30+ hours added to the game for a completion time of a little over 70 hours if you are a perfectionist. That is a lot of Titan killing. Did I mention you can use the Gatling guns and Thunder Spears in this game as well? Well yeah, you can (and it is a TON of fun). I think that anyone that is a fan of the series absolutely needs to pick this game up. There is so much more I have yet to do with this game and am looking forward to every second I have with it. Pick this one up and get ready to defend humanity and uncover the secrets that await in Attack on Titan 2: Final Battle.
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