On the latest episode of the original Buddhacast the team analyzes the rise of video game meta awards, which first made an appearance in 2005 thanks to the launch of the Xbox 360. Back then even developers didn’t know how to effectively incorporate achievements into their games, just look at titles like The Last Air Bender, or any sports game, which all featured achievements that both had insanely high score values and were very easy to obtain.

Since then achievements and trophies have become an integral part to the gameplay experience for many gamers on nearly every platform in the market, so they’re here to stay, but do they still play an important role in how you approach gameplay? For some they most definitely still do, while for others like myself, they no longer dictate how I play a game, or define which games I play.

Give the podcast a listen below or on iTunes, or you could watch the equalizer in motion by listening to it using the YouTube embed above.

Let us know how you approach your backlog by leaving a comment down below.


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Tags : AchievementsEntertainment Buddha-castgamersTrophies
Matt Heywood

The author Matt Heywood

Matt Heywood is the founder and EIC of where he strives to make you a better geek, one post at a time! When he’s not scouring the Internet for interesting nuggets of awesomeness he can be found in his secret lair enjoying the latest and greatest video games, taking pictures of toys, or talking Star Wars on EB’s Star Wars Time podcast show.