Call of Duty: Black Ops Bugs Getting Patched Soon

Do you think we’ll ever get a game that isn’t laden with bugs on launch anymore?  I can’t remember the last time I bought a game and it worked as it should right out of the box.  So much for quality assurance right?  Anyway, outside of COD: Black Ops having a horsesh*t mode for the Veteran setting, it also has some glitches in the multiplayer component.  Good thing the guys at Treyarch are all over it.  JD_2020 over on the Black Ops forum, has posted some of the new bugs and their fixes, as well as other plans to fix some of the errors.  I must say that I really haven’t seen any of these, but I also haven’t spent much time in multi because I suck.  Check out the list below.  You’ve been not surprised that this game has glitches already…

LIVE FIXES (PS3 and Xbox 360)

  • 11/11
    • Online number counts were not updating properly; these are now reporting exact online numbers
    • Parties getting disbanded when host did not find a match quickly
  • 11/10
    • Users’ rank and stats can get wiped under very specific conditions
  • 11/9
    • Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players have multiple lives when the sweep starts
    • Crash when viewing content (films, clips, etc) in the Community & Recent Games menu
  • 11/5
    • Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side
    • Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side
    • User can get an infinite number of ‘Sam Turret’, ‘Care Package’ and ‘Sentry Gun’ killstreaks (commonly referred to as the “care package glitch”)

IN PROGRESS (PS3 and Xbox 360)

  • Improved matchmaking to find matches faster
  • Improved match and host selection; will result in much better networking conditions for all games (a.k.a., decreased lag)
  • Weekly and Monthly leaderboards stats reporting incorrectly for kills, deaths and assists (All Time leaderboard not affected by this)
  • Additional improvements to party system


  • 11/11
    • Friends fix for join in progress and Friends tab in server browser.
    • Performance improvement for dual and quad core.
    • Improved connectivity with Black Ops Rcon tool.
  • 11/10
    • has bumped sv_maxrate to 25000 across all servers to reduce lag.
    • continues to improve official server distribution in various worldwide regions.


  • GPU hitching on certain graphics cards.
  • Incomplete server browser results.
  • Improvements to Quickmatch joins (results with better ping and reduced lag).
  • Zombies “The game session is no longer available” error.

E.B. “Making you a better geek, one post at a time!”

Via [Qj]


Tags : beatBugsCOD Black Opsgaming
Matt Heywood

The author Matt Heywood

Matt Heywood is the founder and EIC of where he strives to make you a better geek, one post at a time! When he’s not scouring the Internet for interesting nuggets of awesomeness he can be found in his secret lair enjoying the latest and greatest video games, taking pictures of toys, or talking Star Wars on EB’s Star Wars Time podcast show.