Check Out Remastered RAAM in New Gears Ultimate Edition Concept Art
The Coalition has posted some new concept art from Gears of War: Ultimate Edition to show off the newly remastered General RAAM.
RAAM was easily the best of the main bad guys in the original Gears of War franchise thanks to his no nonsense approach to killing COGs, and his execution of Mingh early on in Gears 1. The team at Coalition respects his place in the franchise’s history, so they did their damnedest to make him even more evil looking in the soon-to-be released Gears of War: Ultimate Edition.
Head on down below to check out the newly released concept art with blurbs by the artists working on RAAM’s remastering.
Chris Matthews: In the original Gears of War, General RAAM was the same model as the Theron Guard but with black textures. We wanted RAAM to feel more menacing and imposing while still paying homage to his original design. By raising the armor above his head we felt it would differentiate him more as a leader, and we also gave him new metal jaw armor and enhanced his scarred face. We also did a full pass of his armor to make it feel more realistic and functional with how the buckles and clasps would fasten, as well as add even more unique detail to make him appear higher rank and more threatening.
Heber Alvarado: All the character artists on the project loved RAAM, and we took great care when updating him to give him a stronger silhouette but staying true to the original intention of the character. We wanted the surfacing of the character to be more believable and react better to lighting and shadows. We improved his materials and textures by adding dirt, grime, wear and tear in many layers to make it appear as if he’s been through battle. Fun fact: we doubled the triangle count (model quality) of RAAM from 14,000 in the original Gears of War 1 to over 30,000 triangles in Gears of War: Ultimate Edition! Overall I am really happy with how our team executed the model and we hope fans love him as much as we do.
If you missed the Gears panel at SDCC, or the new behind the scenes video, we have embedded both after the break for your edification.
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