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Depth Big Catch Update Now Available

Depth is a PC game now currently available on Steam, and if you have not seen it then taking a look should certainly be a priority. The game takes place underwater as you may have guessed where players take the role of both divers and sharks in exhilarating sessions of man vs beast.

The shark has always been a feared predator but with this new DLC Digital Confectioners has taken the brutal killing machines to new levels. Aside from regular additional shark species additions and tweaks, taking the center stage is the prehistoric Megalodon. If you are not aware, think a dinosaur-sized Shark and you are on the right track. With the beast being so large and viscous, a whole new mode has been created for it which pits five divers against the ocean horror.

As well as the literally massive features above, the Big Catch contains a new map and access to the ED Editor for players to create custom content. Take a look at the changelog for the nitty gritty on the Big Catch update.

Changelog:

This includes the major changes since the last update (minor bugfixes and changes are not included)

Mechanics

  • Second game mode (‘Megalodon Hunt’) added with 5 divers vs 1 shark
  • Tiger shark class added
  • Mako shark class added – is very fast and nimble, but fragile
  • Great White shark class re-balanced to be tough but a bit less agile
  • Shark Shield consumable added for divers

Balance

  • Knife now deals 10% of Max Health as damage with a cap of 30 damage
  • ADS damage increased to 35 from 29
  • APS damage increased to 35 from 34
  • Nimble Finned now removes 0.5 seconds from lunge/dart cooldowns, instead of halving the cooldown
  • Great White, now breaks breakables in one less hit
  • Bombsniffer no longer reveals Sonar Buoys
  • Fueled Anger no longer gives stamina past the maximum
  • Fixed damage points being capped at 255
  • Over damage no longer gives score

UI

  • Team selection moved into the Matchmaking/Bot match menus along with other ‘game settings’
  • Lobby Browser moved into a popup tab accessible from the Steam Lobby menu

Maps

  • Devil’s Head is an all-new map with a focus on indoors gameplay
  • Treasure pickup fixes on all maps

Content

  • Fixed brief light flicker as a shark when the other shark spawned
  • Lighting and shadows on sharks/divers improved dramatically through the use of light environments

Steam

  • Big Picture support added, you can toggle the Big Picture/OS cursor in Settings -> Game -> UI
  • 13 new achievements added

Other

  • Bot Headers now properly reflect the skill level of AI
  • Fixed sound for cashing in treasure
  • You can now select ‘No Bots’ as a difficulty level to play with smaller player numbers
  • Various performance improvements

 

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Tags : Sharks
Owen Hibbert

The author Owen Hibbert

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