close

Deus Ex: Mankind Divided is Looking to Redefine Augmented Reality

Deus Ex

Eidos Montréal and Tobii, the global leader in eye tracking, has recently announced that the PC version of Deus Ex: Mankind Divided will support multiple eye-tracking features. The game will be powered by Tobii eye trackers, Tobii EyeX and the SteelSeries Sentry which will allow for greater game immersion, a cleaner UI, and enhanced navigation. “With the Deus Ex franchise being a window to the future, we always try to provide innovative, ground-breaking experiences for our players,” says André Vu, Executive Brand Director at Eidos Montréal. “The numerous Tobii eye tracking features built into the game will provide PC gamers an extra layer of immersion that blends perfectly with the futuristic universe depicted in Deus Ex.”

While taking us into the future is pretty neat, it is not without a hefty price tag. The Tobii EyeX costs a whopping a $139. However, if you are on the enthusiast side of PC gaming, it may just be worth it. New Tobii EyeX customers will also receive a free copy of Deus Ex: Mankind Divided when they purchase the Tobii EyeX and Deus Ex Bundle here. The peripheral eye tracker connects to any existing PC via USB and empowers gamers with new, more realistic experiences in their games. Eye tracking serves as an additional modality that adds to the game experience without taking anything away or restricting the gamer in any way. Tobii sees numerous opportunities for eye tracking to enhance game immersion and realism, including the development of more responsive characters that interact with you when you make eye contact or features that mimic the functions of the eye, like dynamic depth of field or light exposure.

Tobii eye tracking features include:

  • Aim at Gaze – Look at the target to take aim, then press a button and fire. This feature let players take out enemies using their natural gaze and will even work when locking the tesla gun for all-out mayhem.
  • Extended View– Look to the edge of the screen and the game’s camera will pan – giving players a wider field of view with just a glance. The natural eye movement will allow further immersion into the game’s environment and let players control what they want to see – just as in real life.
  • Icarus Dash at gaze – Simply look in the direction you want Adam to move in – even vertically. This will allow players you use the controls in a more fluid manner.
  • Interact at gaze – This feature lets players move effortlessly using the natural gaze to intuitively interact with objects. Look at an object, press a button and automatically move towards it before picking it up.
  • Clean UI– This feature lets player access UI info only when needed, giving them deeper immersion into the game’s environment. Look and they’ll appear. Look away, they’ll become nearly transparent. The screen is always covered fully in the game’s world, with the vital stats just a glance away. Helps you embrace the game’s environment. Helps players keep track of what you need to –when they need to.
  • Cover at Gaze – This feature lets players find refuge when the heat is on just by gazing across the environment – highlighting places you can hide behind. (Not available on August 23, this feature will be available in an upcoming update.)

Deus Ex has always been a series that highlights the implications of our species exponentially increasing rate of technological advancement, and features such as this only make that even more apparent. Prepare for the future on August 23rd!

“Making you a better geek, one post at a time!”

Tags : cyberpunkDeus Ex: Mankind Divided
Austin Widmyer

The author Austin Widmyer

Follow @AustinWidmyer on Twitter!