Hands-on Preview of Dreadnought From PAX East
Dreadnought was a game that I knew absolutely nothing about before I got to PAX, not being a big PC gamer, I just don’t really pay attention to that part of the gaming industry. Although, after playing it, I wish I paid more attention.
Dreadnought at first, seemed like a slow, RTS style game with big ships, lasers, and you know, space marine type stuff. I couldn’t have been more wrong about the game, this strategic take on shooters will have you trying out every different type of ship class before most likely settling into one or two styles that you can control well, which for me, was the medium sized sniper-type ship. This game has all of the goodies you want when you’re controlling giant space ships, such as diverting power to thrusters, guns, shields, cloaking yourself, warping out of danger, giant barrages of missiles, anti-missile pulses, and much more. Basically, it’s a really refreshing, new take on fast-paced shooters, and while it sounds like there might be a lot to keep track of at first, it won’t be long before you’re zipping in and out of cover, blowing holes in the hull of enemy ships, diverting power to main cannons, activating rapid fire and BOOM! You just took out an enemy dreadnought ship before they even had time to turn around.
Aside from the actual gameplay, there’s gonna be crew and ship class customization, not just with guns and abilities, but with color palettes, emblems, and the like. There is also a single-player campaign that wasn’t touched upon much, but for right now, the multiplayer is more than enough to warrant your attention. If you haven’t checked it out, definitely check out the official website to dig up more information and to follow the game’s development!
Dreadnought is slated for a 2015 release, so keep an eye out for more news! You can check out the latest screenshots from the game below.
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