I had the pleasure of getting some hands on time with a brand new multiplayer mode in Gears of War: Judgment called Overrun, and it was the most fun I’ve had in a Gears game this decade. Overrun is a team based game that pits the COG forces against the Locust in a search and destroy type of game mode. The COGs defend a generator, while the Locust try to take it out, and both sides of gamers get a chance to defend and go on the attack in each match. What is so different about this game mode is the fact that for the first time in a Gears of War game there is classes. While playing as a COG you have to choose between a Scout, a Soldier, a Medic, or an Engineer.
Each class has a special power that can be executed using the LB button, and those powers are standard fare for a class based multiplayer game. Scouts can climb to higher vantage points and tag enemies with smoke grenades that also weaken them. Soldiers can dispense ammo and are the main fighting forces. Medics heal, duh, and engineers can build and repair defenses with a sweet a*s blow torch.
I must say that as a long time Gears of War fan this new game type, and its classes is beyond refreshing. I had a blast while playing it, and the Overrun mode will definitely provide a new outlet for playing Gears of War multiplayer. Imagine a mix of beast and horde modes, but rather than playing against AI characters, you play against other humans. The match I played was as thrilling as it gets, and I can’t wait to give it another go as soon as possible.
Thanks to Epic and Microsoft for getting us into the Judgment demo without having to wait in the retardly long line, because it was hands down one of my top E3 2012 moments. I wish I could’ve shared some pictures with you all, but we were not allowed to document our experience, so I’ve embedded someone’s bootlegged video. Trust me, Judgment is definitely not your Daddy’s Gears of War. Stay tuned for more details as they slowly roll out over the next year. You’ve been needing to see Overrun in action…
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