If you’re a gamer and follow the industry closely, I’m sure you’ve seen the reviews and overall fan backlash over the poor job Gearbox Software did on Aliens: Colonial Marines (ACM). I’ve personally played Colonial Marines on the Xbox 360, and I can tell you that the critiques you’ve been hearing about are spot on. This game just doesn’t look like a next-gen title, and considering it had a 6 year development cycle at the same studio who made the excellent Borderlands 2, I’m perplexed as to how this fiasco happened.
I don’t know about you, but I thought Borderlands 2 was one of the best games (and looking) of 2012, so I expected the same level of polish in Aliens: Colonial Marines. I think that’s why the graphical failures and overall stale gameplay in ACM are so jarring to fans of the developer. When you come to expect greatness from a company and you get mediocrity; every nuance gets examined under a fine tooth comb and gets amplified.
Have there been worse looking games in this era on the 360? The answer is probably yes, but I bet those games came out during the early years of this generation, and didn’t take 6 years to develop. I couldn’t help but be shocked with how poor this game looks. I mean I’m talking 2005 type of crap. Uninspired textures, bad lighting, frame rate skipping, robotic characters, and more plague ACM.
It’s a shame, because I really thought this game was going to kick ass like the Colonial Marines themselves. I played the multiplayer at E3 and walked away impressed, and to be honest that mode is actually kind of fun, but the rest of the game and its half-assed visuals ruin the package.
Supposedly Gearbox focused mainly on the multiplayer piece, which is evident, and they farmed out the campaign to a less then stellar developer. Regardless, Gearbox’s name is on the cover, so if I ran that company and this turd was placed in front of me I’d fire the lot of them. I just don’t get how a game that looks this bad passes QA and gets shipped. We as consumers can’t be the only gamers who think the final product is less than acceptable. I guess sometimes deadlines and money are more important to developers than creating great games.
It’s just a shame that a developer like Gearbox, who I consider to be of a high pedigree, let something like ACM loose on the public. I don’t know about you, but games tend to sell better when people love them versus hating them, so why ship a piece of crap? Oh well, those aren’t answers for us to figure out. This makes two strikes against Gearbox (remember Duke Nuke-em), so they should be lucky that they still have the Borderlands 2 franchise to show off what they’re capable of doing.
Oh well. Enough of my rant. I hope to get some video footage of this abomination out on YouTube today or tomorrow, and my full review should be out by the end of the week. Here’s a spoiler for it – It won’t be positive! You’ve been scratching your head over this game fail…
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