Laser League at a first glance, is just a huge blur of neon colors and lasers, but there’s a lot more to it than that. I love 3v3 games like Rocket League, I spent a nauseating amount of time playing that game when it first hit Xbox One. LL is similar to it in a lot of ways that make it so amusing to me, between the 3v3 gameplay, bright lights, explosions, and split-second decisions that can change the game. There are a lot of great moments to be had playing LL, especially when you factor in the different classes that can be chosen, and how they work in tandem with other classes.
First, let me explain how the game works, because you might not have seen any trailers or anything for this game and be wondering what the hell it is. Basically, it’s a top-down perspective, and these laser columns pop out of the ground at certain places on the map. If you touch one of these columns, a huge laser fence (of your team’s color) shoots out of it in a predetermined direction. Some laser fences stretch across the whole map, some take up half the width of the map, but move up and down or left and right across it, some spin like fans, you get the idea. If a member of the enemy team touches your laser wall, they die, but can be revived by a teammate. These laser fences will go away after about 15-20 seconds and go back to neutral, and then you can either get it again or the enemy team can claim it if they beat you there. You have to eliminate the other team three times to win a round, and you have to win 2 out of 3 rounds to win the game. There is also a 2v2 mode that works basically the same way. It’s pretty fun and leads to some frantic moments with split-second victories lying around every turn, or around every laser fence.
The variety in every game comes with the classes that you and your teammates decide upon using. They can all capture laser fences, but they all have different active abilities that they can use to either help capture more, or kill enemies themselves. One class had a big shield that can be used to boop enemies into the fences and kill them that way (or keep them from reaching a column first). My favorite class, the thief, can turn any enemy fence into a friendly fence with the press of a button (but that has to recharge and you have no other abilities). It’s great for turning an encroaching death trap into a complete counter-attack and wiping out a whole team in seconds if they aren’t paying attention, thinking they’ve won. You can also go through walls and pop out the opposite wall to surprise someone and boop them into a fence. The possibilities are endless with the class choices at your disposal, whether it be turning invincible for a few seconds, teleporting, or just slashing your enemies to bits.
The classes and important stuff is available to you from the get-go, and everything that’s cosmetic is simply earned through leveling up. You’ll unlock new attire, new laser patterns, new emotes, character pictures, etc. There are TONS of outfits to unlock and some of them are pretty weird looking, like weird fusions of Daft Punk, Mad Max, and Tron. As far as I could tell, there were no microtransactions or any other purchases you could make, just buy the game and play it and that’s it. It’s something that I really like seeing especially with so many games with similar aesthetics trying to get you to fork over cash to unlock stuff. It’s nice to see a game developer not be a scumbag with their games.
I really hope that Laser League gains crazy popularity like Rocket League did, it is so much fun and holds just as much possibility as RL did in its infancy. The one thing holding it back right now is that there is very little variety with the game modes. There’s just 3v3 and 2v2, and that’s it, like we need a lot more than that to keep us entertained in the long run. It’ll suffice for a short while, but players are going to need a lot of variety to stay engaged with the game. Hell, make an ice arena where everything is slippery or make an arena that falls out from under you sometimes, something to keep people on their toes and coming back for more! Make a hardcore mode where you can’t go through walls and you can’t revive your teammates, make 1v1 mode or a mode where everyone is really big and slow or small and fast. This is the kind of stuff that will keep people playing, it’s what made Rocket League so great over time and kept people like me coming back. Fix that, and you’ll have a fantastic competitive game on your hands,that’ll keep everyone coming back for more.
“Making you a better geek, one post at a time!”