When Microsoft confirmed that they’d be implementing odd DRM and always-online restrictions for Xbox One games the industry and gamers alike immediately wrote the new system off in favor of Sony’s less restrictive PS4. After taking a beating from the press and in online polls, Microsoft has changed its tune just one week after dropping all sorts of Xbox One bombs at its E3 presser.
Don Mattrick, the President of Interactive Entertainment Business at Microsoft, put out an official post on the company’s news website revealing the revamped policies for the Xbox One in what he called a “Your Feedback Matters – Update on Xbox One” post. For all intents and purposes the Xbox One will now function just like the Xbox 360 did in regards to used game sales and disc sharing, and for the most part it no longer requires the console to be connected to an Internet connection at least once every 24 hours.
New Xbox One units will now only need to be authenticated with once on the day you first get it. After that any game you buy, rent, borrow, etc., will be playable in an offline state. This means you don’t need to be online to game, and you can trade and share games just like you did with 360 titles. The only purchases you won’t be able to use on any Xbox One outside of your own are downloadable titles, but that’s how things function now, so it’s not that big of a deal.
Excerpt from Mattrick’s official post:
An internet connection will not be required to play offline Xbox One games– After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.
Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.
This change does eliminate some of the features that Microsoft has been touting, such as disc-less gameplay (discs will now need to be in the drive even if installed), but overall these policy reversals are exactly what the company needed to do. At this point they still have a massive PR hole to dig out of, because E3 week destroyed the Xbox One in the eyes of the gaming public, but at least now the console is on an even playing ground with the fan favorite PS4.
After spending hands-on time with both machines I truly think the Xbox One is a special piece of hardware (so is the PS4, but the One definitely has better exclusive games), so now that the restriction BS is out of the way, it’d be nice to see the gaming public give Microsoft’s next game console a fair chance. Don’t let the price difference fool you either. If you want the PS4 to have all of its capabilities in place you’ll have to spend $60 on the new camera, so in the end the PS4 is only $40 cheaper than the Xbox One, which has a super powered HD Kinect camera in the base model’s package.
For the official press release you can head on over to this link.
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