The latest Indie gem to come from Devolver Digital is now here, and if you love oddball types of games that offer up unique gameplay experiences and sentient bananas, then My Friend Pedro will be right up your demented, side-scrolling shooter loving alley.
This game offers an experience that never disappoints, and looks poetically mad as you slow-mo your way through more bad guys than John Wick could ever dream of killing with pencils and other ordinary household objects. The platforming can get wonky at times, but overall this Indie title is a blast to play.
You can check out my full review in video or scripted formats below.
“Hey now fans of Devolver Digital published Indie titles, Matt Heywood here to review My Friend Pedro, or what I like to call Neo Wick.
My Friend Pedro is hands down another Devolver gem. The Indie game publisher has once again found some magic from a small studio, and their backing of Deadtoast’s Pedro has given gamers another unique experience to play.
This game is described as a violent ballet about friendship, imagination, and one man’s struggle to obliterate anyone in his path at the behest of a sentient banana.
Yeah, that’s all you really need to know about this side-scrolling shooter that offers a unique take on the genre thanks to its mix of gameplay mechanics. And for the fact that you’re guided by a demented banana named Pedro, who could be my new favorite video game sidekick.
The gameplay is geared towards people who like to speed run levels, but it’s not just all about getting through a level fast. You’re given abilities, such as being able to split your aim between targets, or do ballerina style twists to avoid incoming fire. If the action gets too intense, you can enable a slow motion mode, which really allows you to get acrobatic with your kills, and can produce some awe inspiring action moments. You have to use all of your abilities and the various weapons at your disposal, because while getting through a level in as little as time as possible helps to increase your level rating, you also have to kill every bad guy in a level to max said rating. So getting your slow motion kill fest on in a graceful manner is the only way to be a kill king.
These mechanics are what make the game feel like a mix of concepts from The Matrix and John Wick, because the slow motion setting is bullet time to a “T”, while the tasks of killing every bad guy in sight is akin to John Wick’s favorite past time.
The slow motion feature is also very reminiscent of the MaX Payne franchise’s time slowing mechanics, so you will feel those inspirations as well.
Luckily, this game also throws some variety at you, so the gameplay doesn’t get stale. You’re not just running, jumping, spinning, and slow-mo-ing your way through levels for the whole experience. There’s a motorcycle chase, boss fights, free falling segments, and even physic-based puzzle sections to keep you on your toes. You will spend most of your time platforming and blasting fools, but there are enough breaks from the core gameplay to keep you engaged.
My Friend Pedro is also pleasing to look at visually, especially when slow motion is enabled, because it allows you to appreciate the pure chaos and madness taking place in a shockingly serene looking fashion. Call it poetic madness if you will, but I sometimes found myself just watching my moves play out as if I were in a dream-like state.
If you’re up for some blood, bullets, and bananas, then I highly recommend grabbing My Friend Pedro. Its platforming can get a little frustrating as the challenge increases later on, but overall its a stellar experience, especially on the Switch thanks to the portability factor.
It’s an 8.5 out of 10 type of game, and one you should definitely consider if you’re looking for a solid Indie title to play in between AAA blockbusters.
Thanks for watching, I’m Matt Heywood signing off for EntertainmentBuddha.com, where we make you a better geek, one post at a time.”
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