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Redout is an arcade racer that came flying out of developer 34BigThings on September 2nd. It’s a tribute to the racers of old like Wipeout, F-Zero, and POD. It has a gorgeous look about it, great track and game mode variety, and a myriad of ships to choose from—all having different play styles. It definitely holds up to the old guard of arcade hover spaceship racing. Legitimately everything about this game is fast, and you definitely feel that the first time you’re on the track and behind the controls.

Redout has a unique kind of polygonal design to the ships that just works so well with the level design. Even the outlying landscapes are still kind of beautiful, even when you’re flying by at hundreds of miles per hour to the bumping and adrenaline-fueled soundtrack.

There are five locations in the game with 25 tracks scattered throughout them. Each of these tracks definitely gives you the feel of the location, like the tracks in Alaska, for instance. There’s frost on the tracks, and a gorgeous snowy wasteland flowing as far as the eye can see. The tracks definitely have a good amount of diversity with their layouts, as well. Though none were as crazy as I expected, they still never seemed to repeat themselves and always brought a new challenge along with them.

The controls, for the most part, feel very smooth and the ships handle as well as you’d expect them to. Flying around the curves and loops definitely comes with a learning curve, though—which, admittedly, took me much longer than I expected to get a hang of. Both of the control sticks are dedicated to movement; the left stick controls your steering, and the right controls your strafe (left to right) and the tilt of your ship, which is important for steep inclines or nosing down to gain that extra bit of speed. Even with the addition of power-ups to the game, I still had some trouble, so keep in mind you can never practice your fundamentals too much.

The AI definitely has their stuff together, because nine times out of ten I had no chance catching the first place ship. But that is part of the challenge, right? Speaking of challenges this game has a ton of game modes, and even though playing with yourself can be quite enjoyable, the game has an online and split screen mode for you to verse your friends. So bring a friend over and take them on in insta-gib where the ship damage is turned WAY up, or do a classic race with no power-ups and see who truly is the best racer.

Redout is definitely quite a bit of fun, and a good one to just zone out to after a long day, despite the intense nature of high-speed racing on a tight course, there is just something about it that really brings you home if you’re a fan of this genre that seemed to vanish (besides a few indie games hanging around).

If you like arcade racers, going fast, and fancy ships, definitely pick up Redout.

It’s arcade racing done right.

 

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Redout is an arcade racer that came flying out of developer 34BigThings on September 2nd. It's a tribute to the racers of old like Wipeout, F-Zero, and POD. It has a gorgeous look about it, great track and game mode variety, and a myriad of ships to choose from—all having different play styles. It definitely holds up to the old guard of arcade hover spaceship racing. Legitimately everything about this game is fast, and you definitely feel that the first time you're on the track and behind the controls. Redout has a unique kind of polygonal design to the ships…
Gameplay - 9
Graphics - 8
Sound - 7.5
Entertainment Value - 8.5

8.3

Tags : Redout
Michael Nocita

The author Michael Nocita

Mike hails from the climatically erratic state of Michigan, to avoid the sometimes terrible weather he hides in his basement tech cave immersing himself in nerd culture. When he isn't tending to his crops on Stardew Valley, rescuing another settlement, or managing his YouTube channel by the name of SnugglepigH, he reads up on the latest tech and gaming news to regale you with the information that you're seeking.