Dreamfab released their successful Demolition Dash game for the Mac App Store last week, and I got a chance to test out its new digs on my MacBook Pro. If you haven’t heard of DD before it’s a side scrolling run ‘n’ jump game starring Zilla the rampaging monster on a quest for, well, utter destruction. Dash is similar to other runners available on the mobile game market where the gamer only has to control the jumping and action of the main character. The running motion is automatic, so any level of player can tackle Demolition Dash’s challenges. Please continue on after the break to read our full review of Demolition Dash for Macs below.
Demolition Dash for Mac
EB 8 out of 10 Buddhas
- Simple gameplay
- Doesn’t require a huge time commitment
The Not so Awesome
- Gets repetitive
- Lack of variety
Without a doubt one of the most awesome features of Demolition Dash is its simplistic gameplay. Not every gamer considers themselves to be hardcore these days, so it’s always nice to play a game that could be picked up and conquered by any human. Once again I played the new Mac version of DD, so I couldn’t test the touch controls of its mobile form, but even on a laptop I only had to use the “A” and “D” buttons to safely and destructively move Zilla from one stage to the next. Like I mentioned earlier DD only requires you to jump, and/or roar your way through each level, so only having to focus on those maneuvers with two keyboard inputs is a breeze.
Simple controls are always a good thing
Your main goal in Demoltion Dash is to safely destroy (oxymorons anyone?) anything in Zilla’s path using the two inputs I described above. You can either choose between a campaign mode, or an endless run mode, so again the simplicity of this game is present in all facets. If you have any level of hand eye coordination you’ll be able to thoroughly enjoy this game. You better not get too comfortable with its simplicity though, because it will feed into the game’s overall addictive qualities.
Speaking of addictions, Demolition Dash can easily become a new one for you due to its simple gameplay and crisp visuals. While playing through the game for this review I found it hard to quit. DD is one of those games where I found myself saying “One more try” more often than not. This is due to its simple formula, but also because the game makes you want to do better with each new run by besting your previous times. There’s something mesmerizing about guiding a chubby little dragon looking character from one level to the next all while trying to get the highest score possible. I know for a fact that if I had the iOS version it would become another one of my go-to time killer games. You know, for those times when you’re out and about and need a little escape from the doldrums of society.
You can always do better…
Doesn’t require a huge time commitment
Most games these days require a large amount of time invested into them to fully realize its potential. For casual gamers this commitment is usually a deal breaker, because they just want something that they can pick up and play for 5-10 minutes here and there to break up their day. That’s exactly the experience that Demolition Dash provides. Outside of the Endless Run mode you can pretty much beat a DD level in under 3 minutes. This fact is huge for gamers who don’t have much time to dedicate to their passion anymore, so if you’ve been looking for a solid game to burn a few minutes of your day with, then I’d check out Demolition Dash.
The Not so Awesome
Like most small indie games Demolition Dash gets a little repetitive if you play it for more than 30 minutes or so. The gameplay is such that it feels the same regardless of which mode you play. Sometimes the bonus of having simplified and easy to learn gameplay also means that the game probably won’t have too much variety contained within it. DD to me is best explored in small doses, because if you sit down for a marathon session with it you may get a little worn out by its repetitiveness. This is a common theme in most games that started in the mobile space, so one may not realize DD’s repetitive nature until they fire it up on their Mac. It’s just not a computer game that motivates me to spend hours on end playing it on my MBP.
Lack of variety
Demolition Dash looks amazing on the Mac platform, but it’s level designs don’t really offer too much variety. Zilla can make his way through a campaign mode which will take him to 8 different cities from around the world, but in reality each new location is more of the same. The only real element that changes from location to location is the background, and the color tone of the level. In the Rio level you’ll see the iconic Jesus statue in the background, and in the Russian level that image gets replaced by the mushroom topped buildings from the Red Square. I just never felt like I was in a new location while moving from city to city as I made my way through the campaign.
DD looks beautiful, but the levels could use a bit more variety to change things up
Outside of that each level doesn’t seem to be much different from the last. I would have liked to have seen a little more variety in the level designs, but for an endless runner type of game you don’t have much time to check out each stage anyway, so its lack of style isn’t that egregious.
The Final Verdict
If you’ve been needing a game that doesn’t require you to be a pro gamer, and want something to help pass a few minutes of your day, then I’d recommend checking out Demolition Dash from Dreamfab. On the Mac platform it only requires the use of two keyboard keys, and on mobile platforms I’m sure its control scheme is even more simple than that. Its pick-up-and-play gameplay will keep you addicted as you strive to beat your best scores, or as you attempt to set a new endless run record. Outside of some repetitiveness and lack of level variety Demolition Dash is a great little title. I give it an EB 8 out of 10 Buddhas, and would recommend it to anyone looking for a fun, yet stress free gaming experience. You can download the game for iOS here, or here for the Mac App Store.
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