One of the most interesting new video games announced at GDC 2015, Servo, looks to change how gamers look at real-time strategy.

Developed by a team of industry veterans under the banner of BonusXP, Servo has all the trappings to become one of the most exiting indie titles on the horizon.

Servo blends RTS elements with role-playing twist. The hulking mechs of Servo require constant tweaking and improvement to succeed on the battlefield. Each mission in Servo will net the player new mechanical pieces of loot, allowing for quick upgrades. Additionally, players will have to manage economic elements all while capturing locations and defeating enemy forces.

More information regarding the interesting premise of Servo can be gleaned from the game’s announcement trailer.


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Tags : GDC 2015
Raymond Porreca

The author Raymond Porreca

Raised on classic role-playing games, Ray’s eternal quest for the next great game has led to him playing everything he can get his hands on. With a passion for every facet of the video game industry, Ray aims to keep readers informed and entertained with every word he writes.