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Ah yes, here we are again taking a look at Space Hulk: Deathwing, only this time, in the form of an enhanced edition. This new edition comes with a new progression system, classes, weapons, special missions and a new Chaplain supporting class. I will have to admit. with the major overhaul this title received after it’s initial launch, some of the older complaints have been addressed. Again I will preface this and say that I have no knowledge of the 40K universe, so a lot of the story elements don’t make any sense to me, but for the lack of knowledge I will do my best to understand it.

This is the first time this game has been on consoles and I actually prefer it this way. This new enhanced version seems way less clunky than it did on PC a year ago. If you don’t adjust the brightness of the game, Space Hulk: Deathwing Enhanced Edition is really dark, almost at an unplayable rate for me. I remember going through the missions that I went through. I was given the same abilities and weapons in the beginning of this one as well. The Librarian has gotten a new progression system, which can unlock new weapon attachments, skins, abilities and perks. This comes from the Enhanced Edition of the game, which is a welcome addition. The armor and weapon customization gets pretty extensive with the more your progress through the game. This gives a sense of individuality for your character, and pairing this with the skills/weapons, you have an ever-changing experience.

The Enhanced Edition has added some new Special Missions with randomized objectives to them to keep gameplay fresh. Aside form these new missions, Space Hulk: Deathwing still just offers mediocre FPS-horde style play. Unfortunately this style of game can wear thin over a period of time. The sprint function still hasn’t been fixed and I still have to hold down the left stick to sprint. I feel like it should just be a single click to sprint, holding down the button hinders the rest of the control scheme. I will admit, the game has gotten better from the updates they’ve put out, I don’t experience game breaking bugs and there is way less tearing and graphical errors than before.

Space Hulk: Deathwing Enhanced Edition definitely is a step up from what I played back in 2016. At it’s core, it is a fun first-person style horde based game set in a fantastical science fiction universe. Much of the potential that the game had back on PC has come to fruition, yet is still held back by minor inconveniences. I would still say that if you are a fan of the 40K universe than this game is for you, or subsequently any Left 4 Dead fans would like this due to the style of gameplay. This can also be played with up to four friends, I wasn’t able to experience this but I could imagine with a mix of different weapons and abilities, things could get pretty hectic. I’m happy to say that my opinion of Space Hulk: Deathwing has changed, for the better.

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Review Statement: This code was supplied by the developer for the sake of this review.

Ah yes, here we are again taking a look at Space Hulk: Deathwing, only this time, in the form of an enhanced edition. This new edition comes with a new progression system, classes, weapons, special missions and a new Chaplain supporting class. I will have to admit. with the major overhaul this title received after it's initial launch, some of the older complaints have been addressed. Again I will preface this and say that I have no knowledge of the 40K universe, so a lot of the story elements don't make any sense to me, but for the lack of knowledge I…
'Space Hulk: Deathwing Enhanced Edition' definitely made some strides to fix what was wrong prior. This new version offers new weapons, skills, classes, missions and a whole new progression system. Unfortunately, it is still bogged down by small inconveniences like that damned sprint control.

'Space Hulk: Deathwing Enhanced Edition' Review Summary

Story - 7
Gameplay - 7
Graphics - 6.5
Sound - 7
Entertainment Value - 7.5

7

TRY/BUY

'Space Hulk: Deathwing Enhanced Edition' definitely made some strides to fix what was wrong prior. This new version offers new weapons, skills, classes, missions and a whole new progression system. Unfortunately, it is still bogged down by small inconveniences like that damned sprint control.

Tags : CyanideFocus Home InteractiveSpace Hulk: Deathwing Enhanced EditionStreumOn Studio
Randy Ladyka

The author Randy Ladyka

Practically born with a controller in hand, Randy Ladyka is a self-proclaimed Video Game Connoisseur. Aside from fully investing himself in all things nerd, he’s currently raising three little boys and attempting to convince his wife to play anything with him. He spends 90% of his free time reading, researching and playing games and recording your next favorite gaming video. The other 10% is spent sleeping and eating, though not simultaneously.