Ah yes, here we are again taking a look at Space Hulk: Deathwing, only this time, in the form of an enhanced edition. This new edition comes with a new progression system, classes, weapons, special missions and a new Chaplain supporting class. I will have to admit. with the major overhaul this title received after it’s initial launch, some of the older complaints have been addressed. Again I will preface this and say that I have no knowledge of the 40K universe, so a lot of the story elements don’t make any sense to me, but for the lack of knowledge I will do my best to understand it.
This is the first time this game has been on consoles and I actually prefer it this way. This new enhanced version seems way less clunky than it did on PC a year ago. If you don’t adjust the brightness of the game, Space Hulk: Deathwing Enhanced Edition is really dark, almost at an unplayable rate for me. I remember going through the missions that I went through. I was given the same abilities and weapons in the beginning of this one as well. The Librarian has gotten a new progression system, which can unlock new weapon attachments, skins, abilities and perks. This comes from the Enhanced Edition of the game, which is a welcome addition. The armor and weapon customization gets pretty extensive with the more your progress through the game. This gives a sense of individuality for your character, and pairing this with the skills/weapons, you have an ever-changing experience.
The Enhanced Edition has added some new Special Missions with randomized objectives to them to keep gameplay fresh. Aside form these new missions, Space Hulk: Deathwing still just offers mediocre FPS-horde style play. Unfortunately this style of game can wear thin over a period of time. The sprint function still hasn’t been fixed and I still have to hold down the left stick to sprint. I feel like it should just be a single click to sprint, holding down the button hinders the rest of the control scheme. I will admit, the game has gotten better from the updates they’ve put out, I don’t experience game breaking bugs and there is way less tearing and graphical errors than before.
Space Hulk: Deathwing Enhanced Edition definitely is a step up from what I played back in 2016. At it’s core, it is a fun first-person style horde based game set in a fantastical science fiction universe. Much of the potential that the game had back on PC has come to fruition, yet is still held back by minor inconveniences. I would still say that if you are a fan of the 40K universe than this game is for you, or subsequently any Left 4 Dead fans would like this due to the style of gameplay. This can also be played with up to four friends, I wasn’t able to experience this but I could imagine with a mix of different weapons and abilities, things could get pretty hectic. I’m happy to say that my opinion of Space Hulk: Deathwing has changed, for the better.
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Review Statement: This code was supplied by the developer for the sake of this review.