The Animus Adds Some Mechanical Flair to the ‘Assassin’s Creed’ Film
Ubisoft is mere weeks away from the theatrical release of its biggest video game series. Since the series first released almost a decade ago, Assassin’s Creed has remained a constant top-seller for the video game giant (though tough lessons were learned thanks to Unity). The merging stories of modern day and important historical pasts coinciding with breathtaking scenery and entertaining characters have provided a large, faithful fanbase over the years. Ubisoft plans to test that faith with its upcoming film.
Assassin’s Creed isn’t based on any of the game’s characters, but provides enough recognizable commonalities to satisfy those entrenched in the games’ canon, while hopefully bringing new fans into the fold based on movie entertainment alone. Michael Fassbender plays Callum Lynch (the movie version of Desmond, so to speak), and his ancestor, Aguilar. The trailers released to this point have shown some of the game’s finer features, like the hidden blades and the Leap of Faith, but one thing in particular sticks out as a major change: the Animus.
For those unaware, the Animus is the device that connects the user to their ancestor and allows them to live out their memories. The video game features a machine that looks like a cross of Neo’s chair in The Matrix and a tanning bed. While in the user’s mind they are active and moving freely, their present-day self is at ease and contained. However for the movie, the change has been made that makes the Animus almost like some form of AI, lifting the user and using the memories to recreate the movement both past and present. In the latest feature released from 20th Century Fox, fans can get a closer look at the new Animus and some of its capabilities.
Check out the video above, and catch Assassin’s Creed when it hits theaters on December 21st.
“Making you a better geek, one post at a time!”