There’s a new title out there for those of you who like to hate life while you game, or at least prefer ridiculous tests of your gaming ability and patience, and it’s called The Surge 2. If you liked the original, you’ll dig the sequel thanks to its larger world to explore, but if you’re like me, and you’re not into the Soulsborne genre, then you should spend your gaming funds elsewhere, because this game is beyond punishing in terms of its difficulty and lack of hand holding.
You can check out my full review below in video or script formats.
“Hey now you masochistic gamers, Matt Heywood here to review The Surge 2, or what I like to call, a test in sanity.
Let me say this first, I’m not a fan of Souls-like games, I just don’t get the allure, call me a loser or what you like, but I just don’t derive enjoyment out of games that are built to be overly brutal.
Anyway, if you’re into those types of games, The Surge 2 excels at providing you with challenges at every turn, thanks to its precision based melee combat and fairly open approach to world exploration.
Combat is extremely challenging, but if you settle into the type of melee fighter you want to be, you can take advantage of the required nuances needed to be successful.
I still got overly frustrated with the combat though, but that could be due to the fact that I’m just not wired to have the patience for these types of games. I mean you will get your ass kicked a lot, and can die at any second from any level of baddie. It could be a shirtless hobo throwing rocks, or an armored miscreant trying to chop you in half.
It doesn’t matter, if you don’t settle into a battle dance of attacks, parries, dodges and counters, you will die a horrible death, and have to restart at the closest med station or checkpoint you’ve found. Here you can upgrade your stats, gear, and weapons, as well as tweak items for your drone.
Luckily, you don’t lose all of your progress post death, so you can sorta grind yourself up by getting your ass kicked repeatedly, but again, I’m not a huge fan of this death cycle, so it wore on me in Surge 2.
This version of the Surge does offer more exploration in a larger area thanks to it taking place across nine sectors of Jericho City, but the lack of a dedicated map to check just added to the overall frustration level for me. Again, if not being able to regularly check where you need to go in a game that can kill you with a wrong move and make you restart the same segment you’ve played many times over is meant to add to the overall challenge, then good for those of you that like that frustration, because it only further soiled the experience for me.
I will give The Surge 2 credit for its boss battles though, which are even more challenging than fighting standard enemies, but at least they felt rewarding to conquer. I’m sorry, I just hate being abused by random no nothing enemies, so I guess I’m mentally weak or something, but it’s just not fun to me to get rolled by randos on the regular.
The game is punishing, that’s undeniable, so those of you who appreciate ridiculous challenges, will not be disappointed. Although, visually, at least on the Xbox One, the game leaves much to be desired. It looks washed out in terms of the colors, and the clarity isn’t at a level you’d expect in 2019. The whole presentation just felt a little hazy looking, so while there are some amazing kill shots to behold, the wonky visuals don’t do them any justice.
When settling on a score for The Surge 2 I had to remove my own dislike of the genre it resides in, but I still don’t think it’s a very polished experience. It’s a 6 out of 10 type of game for me at best, but I imagine those of you who revel in extreme video game challenges may react to it much more positively.
Thanks for watching, I’m Matt Heywood signing off for Entertainment Buddha, where we make you a better geek, one post at a time.”