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EPIC has announced that they’ll be releasing another title update for Gears of War 2 next week that will include some exploit fixes and a whole boatload of changes.  The biggest change will be the inclusion of Social matches, which were in Gears of War.  These allow you to jump in and out of these matches at will and won’t penalize you for quitting.  All the changes sound pretty dope.  I just wonder why it took so long to implement these.  Check out the full list of changes below.

  • Improvements
    • Adds a new public multiplayer match option called Social Xbox LIVE (aka player matches), open to anyone who owns all downloadable maps (that is, All Fronts Collection). We’ll be having a promotion that will dramatically reduce the cost of the All Fronts Collection.
    • You can join Social Matches in progress and can quit any time without penalty, although players who quit a match early don’t receive earned experience (XP) from that match.
    • Social matchmaking lets your party join a match in progress. If a match is not found, your party hosts a new match, filling any empty player slots with bots.
    • Social Matches automatically cycle to the next map without further matchmaking.
    • Teams are rebalanced between matches based on XP level without splitting parties.
    • If you quit, your spot is taken by a bot until a new player joins the match. That new player can join while the match is in progress.
    • If you join a match in progress, you are assigned a team based on XP level and party size.
    • If you join a match in progress, you replace a bot at the earliest opportunity: at the first bot’s death for respawning game types (for example, Annex) and at round completion for Warzone, Execution, and Wingman.
    • Social leaderboards become part of the War Journal.
    • Renames Public Matches to Ranked Xbox LIVE Matches to differentiate these from Social Xbox LIVE Matches, and adds some improvements to these matches.
    • Improved host selection using bandwidth testing and previous hosting data has been added.
    • Before the match begins, teams are balanced based on XP without splitting parties.
    • Renames Private Matches to Custom Xbox LIVE Matches and makes these matches invite-only.
    • Adds the ability to join Horde sessions that are in progress.
    • In Social Horde, you can join a session in progress through matchmaking and you are able to continue your session from the last wave you failed without starting over.
    • In Ranked Horde, you can join a session in progress only through invites.
    • If you join a session in progress, at the end of the session you receive the score you achieved during the time you spent in the session.
    • Improves the precision of weapon selection using the D-pad.
    • Improves client-side hit detection for ballistic weapons.
  • Exploit Fixes
    • Execution rules could be ignored when using certain weapon types.
    • On the Subway map, you could get outside of the playable environment by sliding into cover and rolling between a train car and the side of tracks.
    • On the Blood Drive map, you could get outside of the playable environment in various locations.
    • Players could grief other players on Submission, Annex, King of the Hill, and Guardian games by preventing the objective from being completed while racking up experience. Title Update 6 adds match time limits to each of these game types to prevent this practice.
  • General Fixes
    • An issue that could cause your profile to be overwritten, erasing XP level, and achievement progress.
    • An issue that could cause a campaign save slot to be overwritten if you previously chose to continue without saving and then signed in.
  • Balancing
    • Changes the Gnasher Shotgun pellet pattern to increase hit consistency.
  • Changes the Guardian game type to select the leader based upon XP level (highest to lowest).

Not a bad list of changes and fixes for a game that has been out for almost 2 years.  I’ve recently been playing Gears of War 2 again, and it really has been a fairly pleasant experience.  I mean most of the BS is still there, but for some reason I totally enjoy it.  It really is a great experience, and by far my favorite way to play an on-line shooter even when it makes me want to punch my d*ck.  By the way, I can’t wait to see the gnasher fix in action.  I love melting fools with the shotty.  You’ve been patched, again ,and again ,and again…

E.B. “Making you a better geek, one post at a time!”

Via [Qj]

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Tags : cool techgaminggears of warXbox360
Matt Heywood

The author Matt Heywood

Matt Heywood is the founder and EIC of EntertainmentBuddha.com where he strives to make you a better geek, one post at a time! When he's not scouring the Internet for interesting nuggets of awesomeness he can be found in his secret lair enjoying the latest and greatest video games, taking pictures of toys, or talking Star Wars on EB's Star Wars Time podcast show.